Senior Voice Designer
Company: Cloudchamberstudios
Location: Novato
Posted on: January 23, 2025
Job Description:
We are looking for a Senior Voice Designer to join our
multidisciplinary audio team. Under the guidance of the Lead Voice
Designer, you will play a crucial role in shaping the auditory
experience of BioShock 4 by managing and crafting the narrative
aspects of the project's audio design. You will collaborate with
the team to manage how voice work interacts with the game world and
characters, affecting the player's overall experience. You will be
a key figure in blending creative and technical elements to ensure
that the voice work enhances the emotional depth and immersion of
the game's story while meeting the game's technical and
storytelling needs.Job Details:
- Help select the voice actors for characters, determining which
voices fit the game's tone and characters' personalities.
- Work with voice actors to direct the performances; guide actors
on how to deliver lines emotionally, adjust tone, pacing, and
ensure consistency with the game's overall atmosphere and
story.
- Attend and track recording sessions in studio and at Mocap
shoots to assure the highest quality audio standards are
upheld.
- Collaborate with the audio team to ensure voice recordings are
integrated into the game environment, ensuring voices sound natural
and clear within all game contexts (combat, dialogue, etc.).
- Oversee the editing process, ensuring that narrative assets are
well-paced, clean, and consistent with the soundscape.
- Create/record any additional voice assets as needed.
- Ensure that dialogue is perfectly synchronized with character
animation and in-game events.
- Work closely with Game Design and Narrative Teams to ensure
that the voiceover matches the game's storyline, world-building,
and emotional beats.
- Fine-tune and troubleshoot all narrative voice work and
dialogue, ensuring consistency in tone and style across the entire
game.Skills, Qualifications, and Experience:
- Previous experience working as a Voice Designer in AAA,
preferably on a narrative-driven or story-heavy game.
- A deep understanding of how storytelling works in games and how
narrative can be shaped through voice acting.
- Experience working directly with professional voice
talent.
- Ability to create emotional depth and drive character
development through voice work.
- Previous experience in directing voice performances that align
narrative goals.
- Ability to provide clear, constructive feedback and guide
performances to match the intended emotional tone and story needs;
coaching actors on how best to deliver lines authentically with the
right emotion.
- Understanding of the technical aspects of voice acting, such as
how pitch, tone, pacing, and volume contribute to character
portrayal and story development.
- Ability to provide constructive feedback on script dialogue to
ensure it works well when spoken aloud and fits the voice
acting.
- Strong communication and collaboration skills.
- Ability to collaborate with writers and narrative designers to
solve challenges related to character voice consistency, emotional
depth, or dialogue flow.
- Experience managing feedback loops from multiple
stakeholders.
- Good understanding of the basics of audio recording, editing,
and mixing.
- Proficiency with industry-standard audio tools and software;
Wwise, UE5, DAWs like ProTools and Reaper.
- Experience managing or mentoring other voice designers,
ensuring work is completed on time and within scope.
- Ability to think outside the box to find creative solutions for
complex narrative challenges.
- Keen eye for detail, checking consistency in character voices
and narrative progression over the course of the game.
- Ability to effectively manage creative differences between team
members and help mediate to reach a cohesive narrative vision.
- Strong communication skills with the ability to confidently
advocate for your ideas while remaining open to and respectfully
considering diverse perspectives.
- Proven ability to collaborate with individuals from diverse
backgrounds and work styles, fostering a constructive and inclusive
team environment.
- Self-driven, inquisitive, and collaborative, with a flexible
mindset that adapts to evolving challenges and new
opportunities.
- Strong problem-solving skills with the ability to prioritize
tasks and navigate complex workflows, especially in developing and
managing production pipelines.
- Demonstrates professionalism and a strong sense of
accountability, consistently meeting deadlines and fulfilling
responsibilities with maturity and reliability.
- Exemplifies the highest standards of ethics and integrity, with
a commitment to doing what is right even in challenging
situations.
- Dedicated to upholding Cloud Chamber's core values,
contributing to a positive and respectful company culture while
striving for excellence in all endeavors.We are Cloud Chamber: a
collaborative team of inspired minds who create games together. We
strive to make unique, entertaining, and thoughtful game
experiences that engage the world.We believe in the beauty and
strength of diversity, in both the makeup of the studio and the
nature of our thinking. Our focus on open communication and overall
well-being allows each of us to strive for excellence in our work,
and happiness in our lives.We're currently making the next
BioShock. Our love for this iconic franchise is what brought us
together. The thrill and responsibility of creating the next
iteration of such a beloved game is what keeps us going.If all of
this sounds as exciting to you as it is to us we'd love to meet
you! Join us in creating worlds that move people.Please note that
2K Games and its studios never use instant messaging apps or
personal email accounts to contact prospective employees or conduct
interviews. When emailing prospective employees we only use 2K.com
accounts.This is a fully remote role that may be based anywhere in
the United States.
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Keywords: Cloudchamberstudios, Yuba City , Senior Voice Designer, Other , Novato, California
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